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Louise Powell is a mercenary hunter, not unlike Gwendy's father was before associating with the 73rs. Her voice is high and thin, but she spits her words with a tired and bitter venom, the weight of her rough passage through this world having taken it's toll.

GeneratE NPC - Log

d: Generate NPC:
d: Generate Faction 1d20=17 -> MERCENARY
d: Random Name=Louise Powell
d: NPC age 1d20=2 -> Child (?)
d: NPC Demeanor 1d20=17 -> Odds 1d20=2 -> Bitter
d: NPC Distinctive Features 2d20=16,12 -> Distinctive Voice (sounds younger than Gwendy), Deathclaw Skull (helmet?)
d: NPC Profession 1d20=11 -> Hunter
d: NPC Secret 1d20=13 -> Meets up regularly with strangers, no one knows who or why. 
d: NPC Truth 1d20=20 -> Deceptively Young 

Stat BLock (wip)

CREATURE - Louise Powell THREAT
Louise Powell is a long-lived, mutant survivor of the wasteland. Mostly solitary, she ranges from her home in The Bluffs to trap and hunt game for survival and profit. 2
ACTIONS
Aggressive (1-6) Cautious (6-15) Crafty )15-20)
Louise charges and attacks with her butcher blade, attempting to skin her quarry alive (1 Damage) Louise uses range to her advantage and takes aim with her Worn Scoped Hunting Rifle (2 Damage) Louise uses stealth and misdirection to find cover, breaking line-of-sight. They cannot be targeted until their next action.

Truths

Equipment

NOTES: Use the above Truth descriptions when adjusting the difficulty of related skill checks. Consider where Louise is described as being in relation to the Player Character when adjusting: Is she watching Gwendy interact from afar? Is she threatening Foes with her rifle and helmet on? How does she behave or dress while they are in settlements? How does her bitter attitude influence conversations?

NPC SECRET

At character generation we are told that Powell meets secretly with someone in the area. The details surrounding this are currently unknown but will likely be revealed before she and Gwendy leave The Bluffs.

Description and History

Louise is a mutated human, her genes warped by the weird radiation left over by the bombs. Her growth and apparent age are severely stunted, progressing slowly over time and leaving her with a deceptively youthful appearance, at least at a distance. Because of her physical state she's lived through great hardship which expresses herself in bitter mannerisms and a general inability to trust and see the good in people. She doesn't make allies easily and rarely keeps friends as they are just one more thing to lose in a long life of tragedy.

Her mutation causes her a constant burning ache, the mirror of 'growing pains' actual youth often suffer as their bones and muscles elongate with the natural process of aging. These pains lead her to drugs and alcohol, violence and other vices. The density of her form comes with a few advantages such as a hearty constitution for toxins and damage that would smite a regular base-line human. She'd likely trade the ups for the chance at a regular life in a normal body.

The Corner family of hunters saving her from the predations of a Yao Guai came with no strings attached, something she was unprepared to experience again in the wastes. Now she seeks to pay them back for saving her life and has left a holotape in the safe zone they left her in years ago. A long shot that just might pay off with the arrival of the Corner's daughter Gwendy now exploring the area.

Events